Freedom from comfort

As a kid, I played a game called The Sims, a life simulation game in which you create virtual people called Sims and help them satisfy their desires. Each Sim had its own set of meters for energy, appetite, hygiene and several more needs. A meter I found particularly interesting was comfort. Not unlike humans, Sims got moody when they stood up for a while or faced prolonged discomfort. … Continue reading Freedom from comfort